February 2017

Dungeon Crash

For Microsoft’s BUILD Conference, Silicon Storm worked closely with Microsoft team members to integrate their 3D audio plugin into a new demo, designed and developed by Silicon Storm.
February 2017

ArchViz VR

  Silicon Storm is always creating and releasing new technology at the forefront of the VR world.  Our latest tech, ArchViz VR: Virtual Reality Real Estate, is an application and development process that lets architects, interior designers and real estate builders and professionals to virtually display their properties to audiences […]
February 2017

The Uncreated

We were commissioned by Ward17 to create a VR experience for an upcoming novel. The Uncreated: Blodröd is a serialized Virtual Reality game designed for the Gear VR to leave you feeling POSSESSED. The release of the game will be coordinated with the release of The Uncreated novel and a […]
January 2017

Behind the scenes : MM002

Take a look at this next-level Mech Chassis and Cockpit we’re developing for another project here at our Newport Beach office. We’ve got some pretty awesome creations brewing here at Silicon, so we figured lets let everyone in on a little sneak peek.  What better way to move in VR than […]
January 2017

Cloudbound

CloudBound is a VR platformer where the player uses a Grappling Hook gun to swing, climb, and fling their way to the top of each level. Using our DFoV System (“Dynamic Field of View”) we’ve managed to dramatically reduce simulation sickness to the point that users can move comfortably at […]