Create an interactive experience for the Night Before the Oscars party, an event attended by Hollywood’s A-list celebs, in support of MasterCard’s partnership with Stand Up to Cancer. Take a look behind the scenes on how this unique experience was created.
For Microsoft’s BUILD Conference, Silicon Storm worked closely with Microsoft team members to integrate their 3D audio plugin into a new demo, designed and developed by Silicon Storm.
We were commissioned by Ward17 to create a VR experience for an upcoming novel. The Uncreated: Blodröd is a serialized Virtual Reality game designed for the Gear VR to leave you feeling POSSESSED. The release of the game will be coordinated with the release of The Uncreated novel and a […]
CloudBound is a VR platformer where the player uses a Grappling Hook gun to swing, climb, and fling their way to the top of each level. Using our DFoV System (“Dynamic Field of View”) we’ve managed to dramatically reduce simulation sickness to the point that users can move comfortably at […]
BladeShield is a Sc-Fi VR action game. Pick up your BladeShields, dual purpose light sword and plasma shield combination, to hold off the onslaught of robotic sawbots, blaster drones, and mega turrets! Survive as long as you can!
Silicon Storm was recently hired to compose several animated sequences for Toyota and the launch of their new hybrid fuel cell vehicle, the Mirai. The event took place at the Quixote Studios Lot in West Hollywood, California and utilized several of Silicon Storm’s services to make the event a site […]
Recently, Silicon Storm’s Creative Director, Matthew Newman, had the opportunity to provide an on stage demo for Orange County VR’s “VR Film School” held at UCI’s Innovation Lab. Matthew held a 2 hour demo showcasing the power of Unity and After Effects as tools used in combination to create unique 360 Videos for […]